# ChannelPan channel_handle, pan#

# Parameters

channel_handle = variable assigned to the channel when played pan# = panning floating value to denote channel playback

# Description

When you want to do real sound panning effects, this is the command you'll use. This will allow you to pan the sound channels on a 'per channel' basis between the left and right speakers. This command makes it very easy to produce some really killer stereophonic effects!
The pan value is between -1 and 1 with 0 being perfect center. -1 is full left, and 1 is full right. To make it somewhere in between, try -.5 for 50% left or .75 for 75% right.

# Example

; Channel examples
Print "Loading sound ..."
; Load the sample - you'll need to point this to a sound on your computer
; For best results, make it about 5-10 seconds...
sndWave=LoadSound("level1.wav")
; Prepare the sound for looping
LoopSound sndWave
chnWave=PlaySound(sndWave)
Print "Playing sound for 2 seconds ..."
Delay 2000
Print "Pausing sound for 2 seconds ..."
PauseChannel chnWave
Delay 2000
Print "Restarting sound ..."
ResumeChannel chnWave
Delay 2000
Print "Changing Pitch of sound ..."
ChannelPitch chnWave, 22000
Delay 2000
Print "Playing new pitched sound ..."
Delay 2000
Print "Left speaker only"
ChannelPan chnWave,-1
Delay 2000
Print "Right speaker only"
ChannelPan chnWave,1
Delay 2000
Print "All done!"
StopChannel chnWave

Index
Click here to view the latest version of this page online