
#ifndef SKINMODEL_H
#define SKINMODEL_H

#include "meshmodel.hpp"

class SkinModel : public MeshModel {
	vector<Object*>       _bones;
	vector<Surface::Bone> _surf_bones;

	public:
	SkinModel();

	void setBones(const vector<Object*>& bones);

	//Model interface
	virtual void render(const RenderContext& rc);
};

#endif