# Rect x, y, width, height, solid

# Parameters

x = x coordinate to begin drawing the rectangle y = y coordinate to begin drawing the rectangle width = how wide to make the rectangle in pixels height = how tall to make the rectangle in pixels solid = 0 or False for unfilled and 1 or True for filled

# Description

This command will draw a rectangle in the current drawing Color starting at the location specified. The last parameter determines if the rectangle is filled or just a 'box'.

# Example

; Flip/Backbuffer()/Rect Example
; Set Graphics Mode
Graphics 640,480
; Go double buffering
SetBuffer BackBuffer()
; Setup initial locations for the box
box_x = -20 ; negative so it will start OFF screen
box_y = 100
While Not KeyHit(1)
Cls ; Always clear screen first
Rect box_x,box_y,20,20,1 ; Draw the box in the current x,y location
Flip ; Flip it into view
box_x = box_x + 1 ; Move the box over one pixel
If box_x = 640 Then box_x=-20 ; If it leaves the Right edge, reset its x location
Wend

Index
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