# BrushColor brush,red#,green#,blue#

# Parameters

brush - brush handle red# - red value of brush green# - green value of brush blue# - blue value of brush

# Description

Sets the colour of a brush. The green, red and blue values should be in the range 0-255. The default brush color is 255,255,255. Please note that if EntityFX or BrushFX flag 2 is being used, brush colour will have no effect and vertex colours will be used instead.

# Example

; BrushColor Example
; ------------------
Graphics3D 640,480
SetBuffer BackBuffer()
camera=CreateCamera()
light=CreateLight()
RotateEntity light,90,0,0
cube=CreateCube()
PositionEntity cube,0,0,5
; Create brush
brush=CreateBrush()
; Set brush color
BrushColor brush,0,0,255
; Paint mesh with brush
PaintMesh cube,brush
While Not KeyDown( 1 )
pitch#=0
yaw#=0
roll#=0
If KeyDown( 208 )=True Then pitch#=-1
If KeyDown( 200 )=True Then pitch#=1
If KeyDown( 203 )=True Then yaw#=-1
If KeyDown( 205 )=True Then yaw#=1
If KeyDown( 45 )=True Then roll#=-1
If KeyDown( 44 )=True Then roll#=1
TurnEntity cube,pitch#,yaw#,roll#
RenderWorld
Flip
Wend
End

Index
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