Files
BlitzExtensions/BlitzPointer/BlitzPointer.cpp
T
2015-05-14 00:42:38 +02:00

229 lines
6.2 KiB
C++

// Original Code by Noodoby<http://www.blitzforum.de/forum/viewtopic.php?t=31651>
// Modified Code by Xaymar<http://project-kube.de>
#include "BlitzPointer.h"
DLL_EXPORT int32_t BlitzPointer_GetReturnAddress() {
int32_t StackPointer, ReturnAddress;
__asm { //ASM. Do touch if suicidal.
mov StackPointer, esp; // Store current Stack Pointer
mov esp, ebp; // On X86, EBP[0] is our own function and EBP[1] is the return address.
add esp, 4; // Which means that we can just take it from there into our own variable.
pop ReturnAddress; // Just like this.
mov esp, [StackPointer]; // And then reset the Stack Pointer.
}
return ReturnAddress;
}
DLL_EXPORT int32_t BlitzPointer_GetFunctionPointer() {
int32_t StackPointer, ReturnAddress;
__asm { //ASM. Do touch if suicidal.
mov StackPointer, esp; // Store current Stack Pointer
mov esp, ebp; // On X86, EBP[0] is our own function and EBP[1] is the return address.
add esp, 4; // Which means that we can just take it from there into our own variable.
pop ReturnAddress; // Just like this.
mov esp, [StackPointer]; // And then reset the Stack Pointer.
}
// Let's look backwards in memory for the function signature (0x53 0x56 0x57 0x55 0x89 0xE5) for at most one megabyte.
uint8_t* startPtr = (uint8_t*)ReturnAddress;
uint8_t* endPtr = (uint8_t*)(ReturnAddress - 1048576);
for (uint8_t* curPtr = startPtr; curPtr != endPtr; curPtr--) {
if (*(curPtr) == 0x53) // push ebx
if (*(curPtr + 1) == 0x56) // push esi
if (*(curPtr + 2) == 0x57) // push edi
if (*(curPtr + 3) == 0x55) // push ebp
if (*(curPtr + 4) == 0x89 && *(curPtr + 5) == 0xE5) // mov ebp,esp
return (int32_t)curPtr;
}
return 0;
}
// Defines for easier function generation.
#define CALLFUNCTION_DECL_BEGIN(NAME) DLL_EXPORT int32_t BlitzPointer_CallFunction##NAME(intptr_t ipFunctionPointer
#define CALLFUNCTION_DECL_PARAMETER(TYPE, NAME) , TYPE NAME
#define CALLFUNCTION_DECL_END() )
#define CALLFUNCTION_DECL_IMPLEMENT() ) { int32_t result;
#define CALLFUNCTION_IMPL_SAFEGUARD() if (!ipFunctionPointer) return NULL;
#define CALLFUNCTION_IMPL_PREPARE(COUNT) __asm { sub esp, COUNT * 4; }
#define CALLFUNCTION_IMPL_PARAMETER(INDEX, NAME) __asm { mov eax, [ NAME ]; mov [esp - INDEX * 4], eax; }
#define CALLFUNCTION_IMPL_CALL() __asm { call dword ptr[ipFunctionPointer]; }
#define CALLFUNCTION_IMPL_RETURN() __asm { mov [result], eax }; return result; }
// Call Function with 0 parameter.
CALLFUNCTION_DECL_BEGIN(I0)
CALLFUNCTION_DECL_IMPLEMENT()
CALLFUNCTION_IMPL_SAFEGUARD()
CALLFUNCTION_IMPL_CALL()
CALLFUNCTION_IMPL_RETURN()
// Call Function with 1 parameter.
/*CALLFUNCTION_DECL_BEGIN(I1)
CALLFUNCTION_DECL_PARAMETER(int32_t, p1)
CALLFUNCTION_DECL_IMPLEMENT()
CALLFUNCTION_IMPL_SAFEGUARD()
//CALLFUNCTION_IMPL_PREPARE(1)
//CALLFUNCTION_IMPL_PARAMETER(0, p1)
CALLFUNCTION_IMPL_CALL()
CALLFUNCTION_IMPL_RETURN()*/
/*
DLL_EXPORT uint32_t BlitzPointer_CallFunction0(intptr_t fpFunctionPointer) {
if (!fpFunctionPointer)
return NULL;
__asm {
call dword ptr[fpFunctionPointer];
}
uint32_t rv;
__asm {
mov[rv], eax;
}
return rv;
}
DLL_EXPORT uint32_t BlitzPointer_CallFunction1(uint32_t fpFunctionPointer, uint32_t p1) {
if (!fpFunctionPointer)
return NULL;
__asm {
sub esp, 0x4;
mov eax, [p1];
mov[esp], eax;
call dword ptr[fpFunctionPointer];
}
uint32_t rv;
__asm {
mov[rv], eax;
}
return rv;
}
DLL_EXPORT uint32_t BlitzPointer_CallFunction2(uint32_t fpFunctionPointer, uint32_t p1, uint32_t p2) {
if (!fpFunctionPointer)
return 0;
__asm {
sub esp, 0x8;
mov eax, [p2];
mov[esp + 4], eax;
mov eax, [p1];
mov[esp], eax;
call dword ptr[fpFunctionPointer];
}
uint32_t rv;
__asm {
mov[rv], eax;
}
return rv;
}
DLL_EXPORT uint32_t BlitzPointer_CallFunction3(uint32_t fpFunctionPointer, uint32_t p1, uint32_t p2, uint32_t p3) {
if (!fpFunctionPointer)
return 0;
__asm {
sub esp, 0xC;
mov eax, [p3];
mov[esp + 8], eax;
mov eax, [p2];
mov[esp + 4], eax;
mov eax, [p1];
mov[esp], eax;
call dword ptr[fpFunctionPointer];
}
uint32_t rv;
__asm {
mov[rv], eax;
}
return rv;
}
DLL_EXPORT uint32_t BlitzPointer_CallFunction4(uint32_t fpFunctionPointer, uint32_t p1, uint32_t p2, uint32_t p3, uint32_t p4) {
if (!fpFunctionPointer)
return 0;
__asm {
sub esp, 0x10;
mov eax, [p4];
mov[esp + 12], eax;
mov eax, [p3];
mov[esp + 8], eax;
mov eax, [p2];
mov[esp + 4], eax;
mov eax, [p1];
mov[esp], eax;
call dword ptr[fpFunctionPointer];
}
uint32_t rv;
__asm {
mov[rv], eax;
}
return rv;
}
DLL_EXPORT uint32_t BlitzPointer_CallFunctionS0(uint32_t fpFunctionPointer) {
uint32_t returnvalue;
__asm {
call dword ptr[fpFunctionPointer];
mov[returnvalue], eax;
}
return *((uint32_t*)(returnvalue + 4));
}
DLL_EXPORT uint32_t BlitzPointer_CallFunctionS1(uint32_t fpFunctionPointer, uint32_t p1) {
uint32_t returnvalue;
__asm {
sub esp, 0x4;
mov eax, [p1];
mov[esp], eax;
call dword ptr[fpFunctionPointer];
mov[returnvalue], eax;
}
return *((uint32_t*)(returnvalue + 4));
}
DLL_EXPORT uint32_t BlitzPointer_CallFunctionS2(uint32_t fpFunctionPointer, uint32_t p1, uint32_t p2) {
uint32_t returnvalue;
__asm {
sub esp, 0x8;
mov eax, [p2];
mov[esp + 4], eax;
mov eax, [p1];
mov[esp], eax;
call dword ptr[fpFunctionPointer];
mov[returnvalue], eax;
}
return *((uint32_t*)(returnvalue + 4));
}
DLL_EXPORT uint32_t BlitzPointer_CallFunctionS3(uint32_t fpFunctionPointer, uint32_t p1, uint32_t p2, uint32_t p3) {
uint32_t returnvalue;
__asm {
sub esp, 0xC;
mov eax, [p3];
mov[esp + 8], eax;
mov eax, [p2];
mov[esp + 4], eax;
mov eax, [p1];
mov[esp], eax;
call dword ptr[fpFunctionPointer];
mov[returnvalue], eax;
}
return *((uint32_t*)(returnvalue + 4));
}
DLL_EXPORT uint32_t BlitzPointer_CallFunctionS4(uint32_t fpFunctionPointer, uint32_t p1, uint32_t p2, uint32_t p3, uint32_t p4) {
uint32_t returnvalue;
__asm {
sub esp, 0x10;
mov eax, [p4];
mov[esp + 12], eax;
mov eax, [p3];
mov[esp + 8], eax;
mov eax, [p2];
mov[esp + 4], eax;
mov eax, [p1];
mov[esp], eax;
call dword ptr[fpFunctionPointer];
mov[returnvalue], eax;
}
return *((uint32_t*)(returnvalue + 4));
}
*/