Store for temporary modification.
Signed-off-by: Michael Fabian Dirks <michael.dirks@realitybends.de>
This commit is contained in:
@@ -209,9 +209,13 @@ Function BlitzUtility_BorderlessWindowmode(hwnd=0, MonitorId=0, Width=0, Height=
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Local rct.BlitzUtility_Rectangle = New BlitzUtility_Rectangle
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BlitzUtility_GetDisplay(MonitorId, rct)
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Local rctW, rctH
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rctW = (rct\X2 - rct\X)
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rctH = (rct\Y2 - rct\Y)
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rct\X = rct\X + (rct\X2 / 2.0) - Width / 2.0
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rct\Y = rct\Y + (rct\Y2 / 2.0) - Height / 2.0
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rct\X = rct\X + (rctW / 2.0) - Width / 2.0
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rct\Y = rct\Y + (rctH / 2.0) - Height / 2.0
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rct\X2 = Width
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rct\Y2 = Height
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BlitzUtility_User32_SetWindowLong hwnd, -16, $01000000
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@@ -19,16 +19,12 @@
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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@@ -59,20 +55,20 @@
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<AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>SQLITE_ENABLE_FTS4;SQLITE_ENABLE_RTREE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CompileAsManaged>false</CompileAsManaged>
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<CompileAsWinRT>false</CompileAsWinRT>
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<MultiProcessorCompilation>false</MultiProcessorCompilation>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<StructMemberAlignment>4Bytes</StructMemberAlignment>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<FloatingPointExceptions>
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</FloatingPointExceptions>
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<CreateHotpatchableImage>false</CreateHotpatchableImage>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<ForcedIncludeFiles>
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</ForcedIncludeFiles>
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<OpenMPSupport>false</OpenMPSupport>
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<ForcedIncludeFiles>dllmain.h</ForcedIncludeFiles>
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<RuntimeTypeInfo>
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</RuntimeTypeInfo>
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<CreateHotpatchableImage>true</CreateHotpatchableImage>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<CompileAsManaged>false</CompileAsManaged>
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<MinimalRebuild>false</MinimalRebuild>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@@ -88,27 +84,26 @@
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Full</Optimization>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>
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</SDLCheck>
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<AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>SQLITE_ENABLE_FTS4;SQLITE_ENABLE_RTREE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CompileAsManaged>false</CompileAsManaged>
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<CompileAsWinRT>false</CompileAsWinRT>
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<MultiProcessorCompilation>false</MultiProcessorCompilation>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<StructMemberAlignment>4Bytes</StructMemberAlignment>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<FloatingPointExceptions>
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</FloatingPointExceptions>
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<CreateHotpatchableImage>false</CreateHotpatchableImage>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<OpenMPSupport>false</OpenMPSupport>
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<ForcedIncludeFiles>dllmain.h</ForcedIncludeFiles>
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<ForcedIncludeFiles>
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</ForcedIncludeFiles>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<OpenMPSupport>false</OpenMPSupport>
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<RuntimeTypeInfo>
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</RuntimeTypeInfo>
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<CreateHotpatchableImage>true</CreateHotpatchableImage>
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<MinimalRebuild>true</MinimalRebuild>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>false</GenerateDebugInformation>
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@@ -126,14 +121,8 @@
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<ClInclude Include="dllmain.h" />
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<ClInclude Include="Containers\BlitzList.h" />
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<ClInclude Include="Utility\Indexer.h" />
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<ClInclude Include="Database\SQLite\SQLite.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="Database\SQLite\sqlite3.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="Database\SQLite\SQLite.h" />
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<ClInclude Include="Database\SQLite\sqlite3.h" />
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<ClInclude Include="Math\Matrix3.h" />
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<ClInclude Include="Math\Vector2.h" />
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<ClInclude Include="Math\Vector3.h" />
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@@ -143,14 +132,8 @@
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<ItemGroup>
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<ClCompile Include="Containers\BlitzList.cpp" />
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<ClCompile Include="Utility\Indexer.cpp" />
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<ClCompile Include="Database\SQLite\SQLite.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="Database\SQLite\sqlite3.c">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="Database\SQLite\SQLite.cpp" />
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<ClCompile Include="Database\SQLite\sqlite3.c" />
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<ClCompile Include="Math\Matrix3.cpp" />
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<ClCompile Include="Math\Vector3.cpp" />
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<ClCompile Include="Math\Vector2.cpp" />
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@@ -86,11 +86,7 @@
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="BlitzUtility.decls">
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<Filter>Source Files</Filter>
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</None>
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<None Include="BlitzUtility.bb">
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<Filter>Source Files</Filter>
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</None>
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<None Include="BlitzUtility.decls" />
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<None Include="BlitzUtility.bb" />
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</ItemGroup>
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</Project>
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+1091
-345
File diff suppressed because it is too large
Load Diff
@@ -46,16 +46,16 @@ extern "C" {
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** Provide the ability to override linkage features of the interface.
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*/
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#ifndef SQLITE_EXTERN
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# define SQLITE_EXTERN extern
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# define SQLITE_EXTERN extern "C" __declspec(dllexport)
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#endif
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#ifndef SQLITE_API
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# define SQLITE_API __declspec(dllexport)
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# define SQLITE_API
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#endif
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#ifndef SQLITE_CDECL
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# define SQLITE_CDECL __cdecl
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# define SQLITE_CDECL
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#endif
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#ifndef SQLITE_STDCALL
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# define SQLITE_STDCALL SQLITE_CDECL
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# define SQLITE_STDCALL
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#endif
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/*
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@@ -111,9 +111,9 @@ extern "C" {
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** [sqlite3_libversion_number()], [sqlite3_sourceid()],
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** [sqlite_version()] and [sqlite_source_id()].
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*/
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#define SQLITE_VERSION "3.8.10"
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#define SQLITE_VERSION "3.8.10.1"
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#define SQLITE_VERSION_NUMBER 3008010
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#define SQLITE_SOURCE_ID "2015-04-19 23:11:10 c83052e48bbae0f45db2a44155b4e5482ee4a901"
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#define SQLITE_SOURCE_ID "2015-05-09 12:14:55 05b4b1f2a937c06c90db70c09890038f6c98ec40"
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/*
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** CAPI3REF: Run-Time Library Version Numbers
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@@ -172,30 +172,30 @@ void Vector3::rotateAround(Vector3 &o, float &pitch, float &yaw, float &roll)
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this->add(o);
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}
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float Vector3::deltaPitch() {
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return (float)atan(this->X / -this->Y) * (180.0 / M_PI);
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return (float)(atan(this->X / -this->Y) * (180.0 / M_PI));
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}
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float Vector3::deltaPitch(const float &x, const float &y, const float &z)
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{
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return (float)atan((this->X - x) / (-(this->Y - y))) * (180.0 / M_PI);
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return (float)(atan((this->X - x) / (-(this->Y - y))) * (180.0 / M_PI));
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}
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float Vector3::deltaPitch(Vector3 &o)
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{
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return (float)atan((this->X - o.X) / (-(this->Y - o.Y))) * (180.0 / M_PI);
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return (float)(atan((this->X - o.X) / (-(this->Y - o.Y))) * (180.0 / M_PI));
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}
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float Vector3::deltaYaw() {
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return (float)atan(sqrt((this->X * this->X) + (this->Y * this->Y)) / this->Z) * (180.0 / M_PI);
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return (float)(atan(sqrt((this->X * this->X) + (this->Y * this->Y)) / this->Z) * (180.0 / M_PI));
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}
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float Vector3::deltaYaw(const float &x, const float &y, const float &z)
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{
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float X = (this->X - x);
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float Y = (this->Y - y);
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return (float)atan(sqrt((X * X) + (Y * Y)) / (this->Z - z)) * (180.0 / M_PI);
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return (float)(atan(sqrt((X * X) + (Y * Y)) / (this->Z - z)) * (180.0 / M_PI));
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}
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float Vector3::deltaYaw(Vector3 &o)
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{
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float X = (this->X - o.X);
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float Y = (this->Y - o.Y);
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return (float)atan(sqrt((X * X) + (Y * Y)) / (this->Z - o.Z)) * (180.0 / M_PI);
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return (float)(atan(sqrt((X * X) + (Y * Y)) / (this->Z - o.Z)) * (180.0 / M_PI));
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}
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char* Vector3::serialize()
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@@ -3,7 +3,7 @@
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#include <list>
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#include "Containers\BlitzList.h"
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//#include "Database\SQLite\SQLite.h"
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#include "Database\SQLite\SQLite.h"
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#include "Math\Vector2.h"
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#include "Math\Vector3.h"
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#include "Math\Matrix3.h"
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@@ -20,7 +20,7 @@ bool WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
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// Math
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// Database
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//SQLite3_OnProcessAttach();
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SQLite3_OnProcessAttach();
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// Utility
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Display_OnProcessAttach();
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@@ -34,7 +34,7 @@ bool WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
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// Math
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// Database
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//SQLite3_OnProcessDetach();
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SQLite3_OnProcessDetach();
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// Utility
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Display_OnProcessDetach();
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